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21. Six new ships for summer expansion - in Player Features and Ideas Discussion [original thread]
Darth Felin wrote: 2 new AT prize ships and t2 versions for Noctis/Venture/Orca/Rorqual? Why are people mentioning AT prizes? Is that something ccp usually count as "a new ship" when talking about expansions? Think it would be very stupid ...
- by Ren Coursa - at 2014.04.28 12:00:00
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22. Six new ships for summer expansion - in Player Features and Ideas Discussion [original thread]
No matter what they release after teasing it like this people are going to be disappointed, they should really just not talk about it at all. Only way to mitigate the damage due to the divide of pvpers and industrialists would be a 3/3 division ...
- by Ren Coursa - at 2014.04.28 07:24:00
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23. Junkers. - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: It would, however, be necessary to ensure that you can never create a subsystem combination that does not have at least 1 or 2 negatively affected subsystems, or that such a combination would be inferior to combinations with ...
- by Ren Coursa - at 2014.04.25 09:24:00
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24. Junkers. - in Player Features and Ideas Discussion [original thread]
Luwc wrote: +1 It takes a lot of work to realize that though so it might something half ass like the other crap CCP did before but it sure has potential. Oh more than likely. As for difficulty implementing it you could make it easy and bor...
- by Ren Coursa - at 2014.04.25 09:15:00
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25. Junkers. - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Could maybe realized with the T3 subsystem system. You can manufacture different parts of a ship, which give moderate T1 hull bonuses to stay in line with other T1 ships and interfere with each other (ie. the Pro Junker Sub g...
- by Ren Coursa - at 2014.04.25 08:51:00
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26. Junkers. - in Player Features and Ideas Discussion [original thread]
I have always loved the concepts of steampunk and post apocalypse and an integral part of those settings are cheap, crappy vehicles with a tendancy for malfunctioning in the most awkward of situations. This concept works well in space settings t...
- by Ren Coursa - at 2014.04.25 06:40:00
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27. Launcher should memorize ist last position - in Player Features and Ideas Discussion [original thread]
Liam Inkuras wrote: Are you whining about having to move a window several inches to your other screen? Oh right, because we have it good means we can never want for anything to be better. Anything that is an improvement is good. No matter if...
- by Ren Coursa - at 2014.04.24 13:35:00
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28. Utilize current unused Destroyer Hulls as Cloaky Hunter-Killers - in Player Features and Ideas Discussion [original thread]
Owen Levanth wrote: Samuel Miller wrote: I should start by saying that I am a cloaky pilot. I love my stealth bomber and cloaky hauler. There are times though that I feel it seems a bit overpowered. To explain a possible solution i will us...
- by Ren Coursa - at 2014.04.24 10:54:00
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29. Healthy plex market ! - in Player Features and Ideas Discussion [original thread]
Hairpins Blueprint wrote: Rowells wrote: bad idea is bad. Just because plexes are getting more expensive doesn't mean we need to control the prices. It's the natural flow and ebb. Also means no more 50 plex noobship kills either can agr...
- by Ren Coursa - at 2014.04.24 10:31:00
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30. Hybrid Propulsion - in Player Features and Ideas Discussion [original thread]
Personally i want more options in every field, but the reason i want it is the reason devs don't give us more options. I enjoy breaking ****. Finding op combinations and in general min/max fittings in an almost ass-burger like manner. This would ...
- by Ren Coursa - at 2014.04.24 10:18:00
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31. Dear CCP: If you must nerf highsec industry, give us something back! - in Player Features and Ideas Discussion [original thread]
Isn't one of the last dev blogs that is going to come out and explain this new industry system called "teams" or something like that? You might already know what that means and that it maybe had nothing to do with cooperating, sounds like it does...
- by Ren Coursa - at 2014.04.24 08:34:00
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32. What would the reaction be if... - in EVE General Discussion [original thread]
Webvan wrote: Ren Coursa wrote: KnowUsByTheDead wrote: There isn't going to be an EvE 2. Get over it. There is going to have to be if ccp wants to stay in business past a certain point. (nope, not a stealth eve is dying post, jus...
- by Ren Coursa - at 2014.04.24 06:39:00
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33. What would the reaction be if... - in EVE General Discussion [original thread]
Jarod Garamonde wrote: Ren Coursa wrote: ... CCP came out and said there would be no expansion or fanfest for a year and that they would divert all their efforts to rewriting old code and fixing bugs, no ui, no balancing, no new features etc...
- by Ren Coursa - at 2014.04.23 20:03:00
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34. What would the reaction be if... - in EVE General Discussion [original thread]
KnowUsByTheDead wrote: There isn't going to be an EvE 2. Get over it. There is going to have to be if ccp wants to stay in business past a certain point. (nope, not a stealth eve is dying post, just a very real observation that **** mi...
- by Ren Coursa - at 2014.04.23 13:47:00
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35. What is highsec was made 100% safe... - in EVE General Discussion [original thread]
I think the security scale could mean more. Have more extreme implications. Such as 1.0 being no threat at all, 0.9 no threat to pod, wormholes might have a "cooldown" on clone activation so if you are podded you might have to wait for an hour or ...
- by Ren Coursa - at 2014.04.23 10:53:00
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36. Subforum poll - in EVE General Discussion [original thread]
F&I are the worst, bunch of dreamkilling bittervets the lot of them, not seeing the brilliance of my hyper-radical gamechanging ideas. :'( No, to be real for a second, all forums are equally ****. And i don't just mean eve online forums. I m...
- by Ren Coursa - at 2014.04.23 10:45:00
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37. Visible Bookmarks - in Player Features and Ideas Discussion [original thread]
God, this is one of my most wished for things ever. Want more stuff hovering integrated in space and not in square windows blocking my view.. Being able to have them on overview so you don't have to scroll through a hundred irrelevant bookmarks w...
- by Ren Coursa - at 2014.04.23 10:34:00
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38. What would the reaction be if... - in EVE General Discussion [original thread]
Lothros Andastar wrote: This is like asking Obama to fix the economy. Simple in theory, impossible in practice. The "old code" as you put it is literally untouchable. Not in a stupid tumblrena literally but a Oxford English Dictionary literall...
- by Ren Coursa - at 2014.04.23 10:21:00
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39. What would the reaction be if... - in EVE General Discussion [original thread]
Webvan wrote: Well the thing is, CCP is not just a group of coders. Do they lay off all the other jobs for the year? So they are undoubtedly going to work on art assets, audio, balancing, various things that a wide variety of jobs do. But sure...
- by Ren Coursa - at 2014.04.23 10:17:00
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40. What would the reaction be if... - in EVE General Discussion [original thread]
Doireen Kaundur wrote: Ren Coursa wrote: ... CCP came out and said there would be no expansion or fanfest for a year and that they would divert all their efforts to rewriting old code and fixing bugs, no ui, no balancing, no new features etc...
- by Ren Coursa - at 2014.04.23 10:12:00
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